![]() ![]() "If you've always wanted to try a rogue, you can try that, and if you decide it's not for you before you finish, it won't consume the token," he said. It's easy now to just buy the box, and you're all caught up."Īs part of making the level boosting process better, Brack revealed that in Legion, the level 100 boost token won't actually be consumed until after a player has finished the tutorial segment. We have a huge component of people who have been playing World of Warcraft for 10 years or some obscene number, and they have friends that either played a long time ago or maybe they've never played. "We want to make it easier to play with your friends. "Level boosts have worked out really well," Brack said. Likewise, Legion will come packaged with a level boost that kicks players off at level 100, complete with a unique tutorial segment to help them learn their fresh, high-level character. The last expansion, Warlords of Draenor, included a level boost option that could take a character instantly to level 90. Part of the solution Brack and team have pursued revolves around making World of Warcraft more easily accessible to both new and returning players. The only thing we can do is focus on good experiences, focus on learning everything that we can and trying to put it into what we're working on and make World of Warcraft the best thing that it can be." "How does this raid boss retain people for five months longer? You're going to drive yourself crazy as a developer doing that. "For us, the team can't focus on how to make a quest that adds 100,000 more subscribers," Brack said. "You're going to drive yourself crazy as a developer"īrack says the World of Warcraft development team has stayed focused on not letting dropping numbers affect what they're doing with the game itself. I wouldn't say that World of Warcraft is necessarily half as successful now as in previous times." ![]() "One of the problems that we have as a team and that I think the community has as well is this perception that there's a direct relationship between the number that we announce and the health of that community, and the health of that business," Brack said. Is it all so bad as it looks? We spoke with World of Warcraft executive producer J Allen Brack during BlizzCon, and he called the issue of subscriptions "a difficult problem." The developer revealed that the game was down to 5.5 million subscribers, its lowest number since 2005, and that it would no longer be sharing subscription numbers at all. But just days before BlizzCon started, the news for Blizzard's massively multiplayer role-playing game looked much more grim. This year's BlizzCon event was full of exciting news for World of Warcraft, including a trailer for the upcoming movie and the announcement of a release time frame for the game's sixth expansion pack, Legion. ![]()
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